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1. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
This thread is something I believe should be considered when designing the 2.0 if tiered progression is kept.
- by Thaddeus Reynolds - at 2016.02.16 19:24:00
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2. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
It will be tough to pin down an effective ratio to work with, when you're dealing with the low TTK of a shooter... The difference between tiers needs to be large enough to notice, but not so large as to invalidate the other choices. At the same t...
- by Thaddeus Reynolds - at 2016.01.30 15:10:00
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3. [Feedback] Scouts, cloaks and EWAR galore! - in Feedback/Requests [original thread]
Adipem Nothi wrote: Shamarskii Simon wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: I feel a system wherin scanning took time rather than a binary yes-no would be far better for the overall EWAR balance of the game personally...y...
- by Thaddeus Reynolds - at 2016.01.28 10:19:00
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4. [Feedback] Scouts, cloaks and EWAR galore! - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: Really Nothi? You're going to lump everyone into big categories? EWAR is far from balanced or in a good place (although saying a patch has the best EWAR balance isn't e...
- by Thaddeus Reynolds - at 2016.01.26 02:40:00
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5. HAND HELD SCANNERS - in Feedback/Requests [original thread]
bufu20101 wrote: see that shouldn't be like that it should be all the time not just in squads It used to be, but then people had little incentive to run anything other than scanners, as they generated WP for multiple people, very rapidly, fr...
- by Thaddeus Reynolds - at 2016.01.23 08:14:00
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6. True HAV AV balance - in Feedback/Requests [original thread]
\o/ Moar Spreadsheets!
- by Thaddeus Reynolds - at 2016.01.23 06:46:00
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7. Balancing Laser Weaponry and the Amarr Assault - in Feedback/Requests [original thread]
A Greater Discussion Must be Had on this... Apothecary Reviving...
- by Thaddeus Reynolds - at 2016.01.23 06:43:00
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8. This game will NEVER be balanced. CCP's MARKETING STRATEGY is fl... - in Feedback/Requests [original thread]
Pokey Dravon wrote: *yawn* One of the oldest tinfoils in the book. Have some creativity sheesh. But listen I feel for you, if you ever want to double your ISK just send it to me and I'll do it for you. I can confirm that Pokey's Isk Doubl...
- by Thaddeus Reynolds - at 2016.01.23 06:41:00
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9. HAND HELD SCANNERS - in Feedback/Requests [original thread]
bufu20101 wrote: well then somethings messed up cause i haven't seen any lit up and kill point come on my screen have run it quite a bit today. Did you run in a squad? Active Scanners only provide WP if a squadmate (Greenish-Blue Dots) kills...
- by Thaddeus Reynolds - at 2016.01.23 06:39:00
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10. True HAV AV balance - in Feedback/Requests [original thread]
@Devadander I don't think anyone will disagree that in a 1 player equals 1 player cenario, HAVs are very much overpriced...but they shouldn't be more powerful because they are priced so high, instead they should be priced for what they provide an...
- by Thaddeus Reynolds - at 2016.01.23 05:52:00
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11. True HAV AV balance - in Feedback/Requests [original thread]
Adipem Nothi wrote: Godin Thekiller wrote: Also, instead of screaming "HARDENERS HARDENERS" how about we look at the thing WE as the pilots have figured out months ago: Repairers. Months ago, huh? Glad to hear you guys figured it out, Go...
- by Thaddeus Reynolds - at 2016.01.23 05:50:00
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12. New Game Mode - Breach - in Feedback/Requests [original thread]
Wrong Thread I like though is what I get for trying to respond to multiple threads
- by Thaddeus Reynolds - at 2016.01.23 02:10:00
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13. True HAV AV balance - in Feedback/Requests [original thread]
Adipem Nothi wrote: Devadander wrote: There will be no hardener limit. That's a shame. Scenario #2 represents a serious and frequently observed balance problem. So long as Scenario #2 is happening, HAV/AV interplay will remain broken. L...
- by Thaddeus Reynolds - at 2016.01.23 02:00:00
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14. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: This is all academic anyway. I could produce a masterpiece with a full color cover, printed on the finest stock. Doesn't mean CCP will humor me... I Feel You Slightly Less Giant Spreadsheet of Slightly Less Doom Shou...
- by Thaddeus Reynolds - at 2016.01.21 17:58:00
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15. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: Getting rid of tiers for HAV. Not going to balance for things I'm removing. No restrictions on size for suits. Not going to restrict vehicle fittings. (Other than top end, which I'm trying to keep from being OP) I have e...
- by Thaddeus Reynolds - at 2016.01.21 17:30:00
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16. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: So I have a sheet with vehicles finally slated out. I've given LAV and DS around 10% more ehp. Increased HAV by 20%. (You'll know why in a sec) Left slots alone. (For now) Gave ADS more native rep/shield regen. (Again, expl...
- by Thaddeus Reynolds - at 2016.01.21 17:21:00
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17. True HAV AV balance - in Feedback/Requests [original thread]
Slayer Deathbringer wrote: Devadander wrote: Godin Thekiller wrote: Devadander wrote: Been mashing my face into the keyboard on this so far... There is NO WAY to balance what we currently have. Adv/pro HAV hulls kill it. Adding adv/pr...
- by Thaddeus Reynolds - at 2016.01.18 23:18:00
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18. Let us sell all this crap AUR gear for AUR - in Feedback/Requests [original thread]
I support this product and/or service. Although I feel it is unlikely to happen.
- by Thaddeus Reynolds - at 2016.01.18 15:52:00
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19. Turrets linked to you and the extra DPS from mods they are not getti... - in Feedback/Requests [original thread]
Justice Darling wrote: True Adamance wrote: Justice Darling wrote: Breakin Stuff wrote: MrShooter01 wrote: . It should kill you AND everything within 10 meters in a 1000 damage explosion, giving kill credit for all that to whoeve...
- by Thaddeus Reynolds - at 2016.01.18 15:46:00
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20. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Devadander wrote: sullen maximus wrote: Medical Crash wrote: Adamance I like your idea. Let the Tanks Main gun only be useable on other vehicles, while the only way for them to hurt infantry is with their secondary gunners. (Secondary ...
- by Thaddeus Reynolds - at 2016.01.12 05:52:00
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